![su 100 muzzle flash png su 100 muzzle flash png](https://cdn.staticcrate.com/stock-hd/effects/4K_Muzzle_Flash_Side_5-prev-full.png)
Its decent mobility allows it to take advantageous positions early and quickly change positions, should such need arise. The primary role of this tank is long-range sniping. Since Patch 9.20.1 the Callenger has been buffed with the 32 pounder gun, which allows it to operate as a sniper, combining reasonable alpha damage with good accuracy. This is playable at Tier 6, but for a Tier 7 vehicle it poses considerable difficulties. The resulting combination was reminiscent of an M18 Hellcat that lacks the 90 mm gun. The 17 pounder's low alpha damage required that you hit targets repeatedly in order to do significant damage, but the vehicle lacks the armour to stand up to return fire and it's large silhouette and poor camouflage values make this tank difficult to conceal (even with camo-oriented setup, most enemies will spot you from about 350m). WHen it was introduced, this tank suffered from a poor synergy between the vehicle and the gun.
![su 100 muzzle flash png su 100 muzzle flash png](https://cdn.staticcrate.com/stock-hd/effects/footagecrate-standardmuzzleflashburstside@3X.png)
Awful stock grind if coming straight from the Firefly as none of the guns are available.32pdr limits turret traverse to 60 degrees on either direction.2nd turret has a mere 40mm of frontal armor (200mm on the back, which is rarely useful).
![su 100 muzzle flash png su 100 muzzle flash png](https://images.vexels.com/media/users/3/143624/isolated/preview/8d3c589f94c67d29c5a4f56d2148364d-muzzle-flash-long.png)